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Procedural Animation

Unity

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Procedural Animation

What is it?

Procedural animation is the process of animating a model (3d or 2d) using code. Rather than the traditional way of animating using frames and model bones.

Inspiration

Why create it?

Procedural animation is an amazing and inspiring process where code could be visualized through a model showing how math could be used to create something beautiful. That inspired me to start working and find a way to bring a spider model to life using code.

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Method

How was this achieved?

Oversimplification: In unity, there is an animation rigging tool that can be used to make bones follow a certain object. using that and some math to calculate when a leg needs to step forward I move the object that moves the leg to the position of the forward step. 

Giving back

Whats next?

There were not that many resources that helps to teach procedural animation. I believe the next step should be to share this knowledge and keep building upon the foundations to give enhanced and free experience to help and give new programmers who are interested in this complicated topic a good complete foundation to learn and build upon. Posting an in-depth tutorial on youtube seems like the best step forward.

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